![]() ![]() We had a good two months of back and forth. Were those demos in the right ballpark, and you refined from there? It was more giving an overview and seeing if there was, you know, some common interests there. You know a brief description of the narrative, and then some renderings of characters, levels and that kind of thing. What was the elevator pitch of what this game would be, or the soundscape they were looking for? I started writing demos as soon as August, September, after those initial conversations. To the best of my memory, I think Sony reached out to me in around July 2019. If you prefer your interviews fed straight into your ears, the chat will also appear in the latest PlayStation Podcast, going live later today. You can listen to The Crash below (and from various other sources here), and afterwards read our interview with the composer as he details the creative process behind that track and the rest of the game’s music. But rather than simply replicating the game’s score, the album features a unique set of mixes created especially for the format by Krlic. On April 30, the Returnal album will be released alongside the game as part of the Digital Deluxe Edition, and will come to streaming platforms on May 7. In Returnal, Krlic renders a bristling, malevolent soundscape that pairs perfectly with the weaponized planet and the tenacious ASTRA scout who finds herself trapped in the dark heart of a cosmic mystery. Alongside performing under stage name The Haxan Cloak, Krlic also composed the soundtrack of 2019 cinematic horror Midsommar. The British musician has a multitude of high-profile credits in his career to date. It as well as the rest of the soundtrack is the creation of Bobby Krlic. But today you can get a taste of what awaits on Atropos in the form of the game’s first track, named – aptly enough, considering the circumstances that bring Selene to the alien planet – Crash. We’re only a few weeks away from Returnal’s release. ![]()
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